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List: Indie Game Dev Assets and Tools

  • Game dev assets and tools
  • For indie devs: mostly open source / free, beginner-friendly and royalty-free (e.g. unlike Unity asset store etc.)
  • Almost everything also usable for commercial projects

Licensing infos#

  • "CC0" (similar license): "no rights reserved" / "public domain" assets - possible commercial use without attribution
  • Most common attribution licence: CC BY 4.0
  • Attribution example:

    "Pack XYZ" (+ product link) by John Doe (+ autor site link), CC BY 4.0

  • "Royalty free": no royalties or license fees over volume or time

  • Use in games: since redistribution/resell is prohibited even with paid content, it's necessary to ensure that raw assets cannot be easily copied out of your project. Many engines pack assets on export by default for this. Some sources even require you to use encryption 1
  • I recommend e.g. organizing assets in folders by authors to always be able to attribute - either if necessary or as minimum common courtesy and thanks in case of free content

Legend#

Icon Description
๐ŸŸ  Few CC0 assets (attribution required)
๐ŸŸก Mixed CC0 / non-CC0 assets
๐ŸŸข Primarily CC0 assets
๐Ÿ’ฐโž• Also paid content
๐Ÿ’ฐ Only paid content
๐ŸŒ Web version available

Graphics#

Assets#

All kinds for games#

Icons#

Stock images & fonts#

3D models#

Textures & materials#

Tools#

2D Editing / creation#

2D Generation#

2D Game asset work#

3D Modeling#

Textures#

Audio#

Assets#

All kinds#

Sounds#

Music#

Tools#

Editing#

Creation#

Generation#

  • Voice

Design#

Tools#

Project management (game/art specific)#

Engines / IDEs (open source, for beginners)#

  • Godot: 2D & 3D, Python-like & C#
  • GDevelop: 2D, no-code ๐Ÿ’ฐโž•
  • pico-8: 2D & 3D, Lua

Guides#


  1. E.g. see turbosquid "Access to 3D Models" 


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